@startuml
sprite $opencl_line [48x48/16] {
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!define DEV2_OPENCL_LINE(_alias) ENTITY(rectangle,black,opencl_line,_alias,DEV2 OPENCL_LINE)
!define DEV2_OPENCL_LINE(_alias, _label) ENTITY(rectangle,black,opencl_line,_label, _alias,DEV2 OPENCL_LINE)
!define DEV2_OPENCL_LINE(_alias, _label, _shape) ENTITY(_shape,black,opencl_line,_label, _alias,DEV2 OPENCL_LINE)
!define DEV2_OPENCL_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,opencl_line,_label, _alias,DEV2 OPENCL_LINE)
skinparam folderBackgroundColor<<DEV2 OPENCL_LINE>> White
@enduml